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Hi, I’m Nathan.

I’m passionate about all aspects of computer graphics, from the technical to the creative. I have a diverse creative background and studied film and animation at USC before working in the industry in Los Angeles. I then completed my MSE in Computer Graphics at the University of Pennsylvania, and moved from there back to L.A. to work at Walt Disney Animation Studios. There I worked on the millions of crazy Crowds creatures in “Strange World” and then on the Disney 100 year anniversary film, “Wish.” I am now helping to build the Crowds pipeline at LAIKA Animation Studios, working on the upcoming film, “Wildwood.” In addition to my creative skills, I have a broad and deep knowledge of many math, computer science, and computer graphics topics. I combine this technical knowledge and coding skill with my creative background and diverse soft skills to be a valuable and flexible team player.

Languages: Python, VEX, C++, C, GLSL, Java, JavaScript, TypeScript

3D Software: Houdini, Maya, Nuke, Blender, Presto, ZBrush, Unity, Unreal Engine

Tools: ShotGrid, Unix/Linux, Git, GitHub, GitLab, Jira, Universal Scene Description, OpenGL, WebGL, Perforce, Motion Builder, Avid MC, Nvidia Omniverse, Adobe CC